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If anyone is still interested, I can post the newest version. It's on it's 8th revision.
I also whipped up a completely different platform engine in about 10 minutes for a new game the other day, and have decided that the collision_*() scripts are the only efficient way of performing collisions. Thus, I created the engine with no collisions for platforming.
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| QUOTE (fawful) | | Im pretty sure Ampersand was the one responsible for the death of Food's turtle. :O |
Actually, I'm pretty sure... Umm...
I plead the fifth.
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